![]() ![]() However, there are a couple of features of infants in particular that feel needlessly gated by the price barrier.Ĭhanging a diaper is such a core part of baby care that it makes no sense at all that this is effectively kept as an unrealistic spinning animation when the ability to have a more realistic option has already been created. The development of this life stage must have been so in-depth that it’s understandable for some of the more complex elements to be locked behind a paywall, as frustrating as it is. This contrast highlights the incredible amount of gameplay in the new expansion - especially since it’s only a small part of what Growing Together has to offer. ![]() Related: The Sims 5 Needs To Change The DLC Model There are some differences between them and toddlers - they can drink from bottles, fall asleep in your arms, and experience their first foods - but having experienced, or even just seen gameplay of the growing infants, it’s very difficult to go back. In the base game, infants are already crawling bypassing the rolling, reaching, holding, and absolutely adorable scooting around stages. They’ve been compared to a “trial version”, and that’s exactly how it feels. In comparison, base game infants just feel more like slightly smaller toddlers. The changes can take you by surprise, and you’ll constantly be on your feet, wondering if they’ve suddenly discovered the ability to scoot around, and are now fast asleep on the kitchen floor after trashing the place. Infants in Growing Together are absolutely chaotic and that’s what makes them so perfect. ![]()
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